Wednesday, May 14, 2014

Let's Play Dishonored, High Chaos, Episode 15: Dunwall Whiskey. Works every time

Corvo infiltrates the Dunwall Whiskey Distillery to taint the local bootleg elixir supply with diseased rat entrails. The result, while lethal, is still far superior to Miller Chill.









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Monday, May 12, 2014

Let's Play Dishonored High Chaos, Episode 14: Always-liquid and dependable preserver of plague power

With the prize he sought in hand, Corvo sets out on his next task: condemning hundreds of innocents to a horrible death because a crazy old lady asked him to. Nick reveals that at least one of his great-grandmothers was, in fact, a pirate.









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Let's Play Kabuki Quantum Fighter! Episode 2

The adventure continues! The power of kabuki is mighty, but will it be enough to overcome a nonsensical obstacle course of gears and ice, the original White Mighty Morphin' Power Ranger, the disapproving President of South Korea, and my own platforming ineptitude?









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Let's Play Dishonored, High Chaos, Episode 13: "A poor workman blames his burning cat"

Corvo continues ransacking Dr. Galvanni's house, loosing a deadly swarm of flesh-hungry rats on the unfortunate security staff and prompting a frank discussion of unethical labor practices in the American construction industry.









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Thursday, May 8, 2014

Let's Play Kabuki Quantum Fighter! Episode 1

A new series begins! Join me, Nick and colossal-foreheaded 8-bit hero Scott O'Conner as they unleash the awesome power of kabuki theater against a malevolent artificial intelligence in one of the strangest Nintendo games ever made!









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Sunday, May 4, 2014

Let's Play Dishonored High Chaos, Episode 12: Doctor Feeldead

Corvo descends into full-blown supervilliany as he invades a local physician's office in search of infected rat viscera to sabotage a local gang's bootleg elixir still. It makes sense in context. Sort of.









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Friday, May 2, 2014

Let's Play Starbound, Episode 12: Are we not space plant men?

We enter the grim society of the ape-men, where a totalitarian regime holds the unfortunate simians in an iron grip of fear but doesn't prevent Logan and me from stealing everything that isn't nailed down.









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