Showing posts with label 3DS. Show all posts
Showing posts with label 3DS. Show all posts

Monday, November 28, 2011

Reggie’s shiny chin, Japanese monetary policy may fall victim to Nintendo’s desperate measures to cut costs

(Note: The original version of this article appeared at Kuribo's Shoes, so if you like it be sure to check them out. Like everything at Kuribo's Shoes, this article is completely fictional. Which is too bad, because if somebody actually made Kirby’s Feast of Souls I'd probably watch it.
Faced with devastating financial losses approaching $1 billion over the past six months, Nintendo is now reportedly planning drastic measures to cut costs. According to sources inside the company, the massive success of the Nintendo DS and Ninttendo Wii has bred what one source called a “culture of excess” among many of Nintendo’s high-level employees that, combined with other factors such as international exchange rates and costs associated with the Nintendo 3DS and forthcoming Wii U systems, was a major contributor to Nintendo’s recent losses.
“Building a 30 foot tall sapphire-encrusted platinum statue of yourself can seem like a perfectly reasonable executive perk when you’re moving tens of millions of Wiis and DSs every year,” said a Nintendo employee speaking on condition of anonymity. “But now, that sort of thing just isn’t sustainable.” Other sources at Nintendo have also indicated other areas where the company is exploring possible money-saving measures, such as the production costs of Nintendo hardware.
According to the most recent reports, new measures to cut costs currently being considered by Nintendo include: 

  • Significantly reducing the volume of Nintendo President Satoru Iwata’s office money-swimming pool, which has been described as currently being of “Scrooge McDuckian proportions,” to a more manageable Olympic-standard 2.5 million liters.
  • Simply ignoring the pleas of American gamers for an American release of RPGs like Xenoblade and Last Story, instead of Nintendo of America’s current policy of finding the addresses of disappointed RPG-loving Wii owners and sending mocking singing telegrams to their homes just to rub it in.
  • Phasing out production of the current version of the Nintendo 3DS and introducing a new version, tentatively called the “Nintendo Ultra 3DS,” which replaces the current version’s autostereoscopic 3D upper screen and PICA200 graphics processing unit with more cost-effective View-Master technology licensed from Mattel subsidiary Fisher-Price.
Just one of the many exciting titles that will be available at launch for the Nintendo Ultra 3DS.
  • A 50% reduction in NoA President Reggie Fils-Aime’s chin polish budget.
  • Addressing the current high strength of the yen against other currencies, which has severely cut into the profitability of foreign sales because revenue from those sales now yields fewer yen when converted from foreign currencies. The precise details of how Nintendo intends to affect the exchange rate are unclear, though a recently leaked set of internal documents containing floor plans and security schedules for the Bank of Japan’s headquarters in Tokyo, a report from Nintendo’s legal department about extradition treaties, and dossiers and contact information for several private military contractors operating out of the former Soviet Union has raised concerns among some industry analysts.
In addition to cost-cutting measures, Nintendo is a;lso exploring new sources of revenue, such as licensing Nintendo characters and other intellectual properties for use by other companies. Licensing deals currently being negotiated include the use of Mario’s dinosaur friend Yoshi as the official mascot of the Creation Museum in Peterburg, Kentucky and a crossover fighting game to be produced by NetherRealm Studios entitled Earthbound vs. Mortal Kombat. Nintendo has also sold the film rights for several Nintendo IPs to American low-budget direct-to-video horror/sci-fi film company The Asylum, which plans to release its first Nintendo-themed films, Donkey Kong vs. Mega Shark, Kirby’s Feast of Souls, and Donkey Kong vs. Crocosaurus, in late 2012.


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Sunday, September 11, 2011

The Decline and Fall of Fox McCloud: New releases for the week of 9-4-11

Disgaea 4

(PlayStation 3) It's a testament to how busy I've been lately that I'd actually forgotten that this was coming out this month. Disgaea is one of my favorite series and one of the reasons I bought a PlayStation 3 rather than an Xbox 360 in the first place, so for me this is like forgetting your anniversary, your wife's birthday, and your child's birth by planned cesarean section simultaneously. Possibly as the prelude to some horrible family film where I'm a workaholic husband and father who learns a valuable lesson about what's really important in life during some sort of madcap Christmas-themed adventure.

Resistance 3
(PlayStation 3) This series has always inspired a vehement “Meh” from me. I have the first one, and it's not terrible, but it's just sort of... there. It always felt like the video game equivalent of chewing on toothpicks: doesn't really taste like anything in particular, either good or bad, feels sort of dry and stale, useful if you need something to chew on to discharge tension or satisfy some sort of oral fixation but not something you'd put in your mouth for its gustatory merits. Presumably the series possesses qualities that aren't apparent to me if it's popular enough to warrant multiple sequels, but if so they're lost one me.

Star Fox 64 3D

(Nintendo 3DS) Nice to actually see some sort of confirmation that Nintendo remembers that the Starfox franchise is something that, you know, exists, even if it is a remake.

You have to remember that the original Starfox was a huge deal at the time it came out. The game charged into the American gaming market on the crest of an unstoppable tsunami of  marketing, propelled inexorably forward by the force of a world-shaking undersea earthquake of Nintendo promotional muscle while perched atop an indestructible surfboard of hype wrought from organic urethane poylmers of magazine coverage and breakfast cereal tie-ins.

It was ubiquitous. The gaming press couldn't stop talking about all the pretty 3D polygons. There was a monthly Star Fox comic strip in Nintendo of America's in-house monthly gaming magazine Nintendo Power that ran for ten issues, which was twice what poor Samus Aran got. Star Fox appeared on boxes of Corn Flakes. - though sadly, Star Fox never received its own crappy cereal the way Mario and Zelda did. If you owned a Super Nintendo in the early 90s, you could barely stop to breathe without filling your lungs with clouds of particulate Star Fox hype.

What the hell happened? Counting the original, there have only been four proper Star Fox games since 1993. (I'm defining “proper Star Fox game” somewhat strictly to mean “game that is about flying and is not a completely unrelated game in a completely different genre that had Star Fox characters shoehorned into it as an afterthought”.) It's not as if Star Fox games haven't sold. Did Slippy get drunk and make a pass at Shigeru Miyamoto's wife at the Nintendo office Christmas party, or something?



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