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Tomb Raider was the first game I’ve ever attended a midnight release for, accompanying a friend who was buying the game. It was a disappointingly sedate affair. No one trampled by angry mobs in a mad rush to the counter, no one arriving after they’d sold out and angrily telling the clerks that their refusal to magically conjure more copies of the game into existence has ruined Christmas, no burly die-hard fanboys cosplaying in tiny Lara Croft shorts, no GameStop employees using their hypnotic mind control powers to force people to trade in used games against their will.
(I have it on good authority that the latter does, in fact, happen on a regular basis. Otherwise I’d have to entertain the possibility that the comments section at Kotaku contains a significant number of reactionary hysterics who can’t grasp the idea of people whose preferred trade-offs between money, convenience, and time actually differ from theirs, and that couldn’t be. Perish the thought.)
I’ve not played the game, but I have been present for a playthrough of most of it where I prevented several player deaths with my Molotov cocktail-spotting skills, so I think I can speak with some authority on it. Some thoughts:
He learned almost too late that man is a feeling creature...
I liked the more humanized version of Lara Croft. She gets knocked around a lot and actually seems to feel it, she gets scared of things, she looks filthy for much of the game, she gets physically sick the first time she kills a man, and her chest size in combination with her extreme agility doesn’t require me to assume that she’s a cyborg whose original spinal column has been replaced with carbon nanotubes and titanium to preserve my suspension of disbelief. She has a more interesting personality than the original Lara Croft, though that’s admittedly not the highest of bars; the GameStop bag we carried the game out with and the bottle of Pepsi I drank later that night have won similar accolades.
Oh, the pain, William! The pain!
Croft soaks up a truly impressive amount of abuse in this game. She’s perpetually falling or being thrown off of high places, whacking into and/or being whacked by objects at high speeds, or sliding down near-vertical inclines at velocities that would probably leave a mere mortal needing months of intense physical therapy before they were able to sit in a normal chair again.
And I say this as someone whose standards for what constitutes an “impressive” amount of damage to inflict on a main character is pretty high. I spent quite a bit of time playing Spec Ops: The Line not long ago, a game where protagonist Martin Walker takes several very nasty spills involving damaged skyscrapers and a crashing helicopter and suffers burns that have him looking like an alternate-universe version of Two Face who joined the Army instead of going to law school by the final stages of the game, and I was still struck by how the game puts its heroine through the ringer. On the other hand, Lara Croft never had to walk down a barren desert version of the Sorrow’s river of the dead from Metal Gear Solid 3 (so really not at all like the Sorrow’s river, now that I think about it) while being berated by the Eye of Sauron.
There are some moments where it started to seem a little silly, particularly the part early on where one of her punishingly rapid descents is followed by her stepping into a freaking bear trap. At that point I half-expected anvils to start falling on her head. For the most part, though, it does a nice job of conveying how hellishly arduous the main character’s journey is.
As you may already know if you've been reading this site for a while, there was once, in the mists of prehistory, a British-based videogame website called Robot Geek. In addition to being a writer there, I was part of their occasional podcast, Some Assembly Required. Robot Geek is no more, but I missed the old gang there. And so, I've been working on bringing that podcast back in some form.
At last, I'm very pleased to announce the first-ever episode of Pointless Side Cast, featuring John Markley, Corey Atwood, and Jade Kimmel.
Now, I should warn you that the sound is not exactly professional quality. And that we'd all been out of the saddle for a while and take some time to start firing on all cylinders again. And that it was recorded a few weeks ago- Superbowl Sunday, in fact- and wasn't exactly on the bleeding edge of the news even then. And that Corey has an utterly filthy mouth. And that some of us were drinking throughout the show. And that the subject of the conversation sometimes wanders a bit. And that I have a weird, annoying voice that sounds sort of like somebody punched the G-Man from Half-Life in the mouth and started giving him amphetamines and barbiturates simultaneously.
Aside from that, though, it's a good show. You can download it here, as well as subscribe to the feed, or scroll to the bottom to play it without soiling your hard drive.
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You can also check out our (very rudimentary as of right now) page at Podbean.
So join us, if you like the sort of writing I do here at Pointless Side Quest and/or listening to three people in various stages of sobriety discussing such topics as:
Exciting new games of 2013!
Crysis 3's multiplayer beta, and how much I suck at it!
Modest Petrovich Mussorgsky turning in his grave! (Special thanks to Musopen)
SimCity's new DRM!
The musical stylings of Master Chief!
Devil May Cry and Max Payne 3 fashion Dos and Dont's!
XCOM: Enemy Unknown!
Dolph Lundgren!
The cruel dramatic irony of Corey telling us about how much he's looking forward to the release of Aliens: Colonial Marines!
Chrissy from Growing Pains!
Watchdogs!
Decades of X-Men continuity fully explained in 15 seconds!
Tomb Raider!
Super Bowl XLVII!
Atlelier Ayesha: The Alchemist of Dusk!
The episode of Star Trek that revolved around how horny Spock was!
Shin Megami Tensei, cruelly taunting me once again!
Our impending deaths at the hands of NFL assassins!
Metal Gear Rising: Revengeance!
Novel uses for your bathroom!
The Walking Dead, DayZ, and some of the ~400 new zombie-themed games coming out this year!
Star Wars 1313!
Yours truly laboring under the misapprehension that the Superbowl occurs under the auspices of something called "Major League Football!"
And much, much more.